Shelton Springs

The legendary Shelton Springs Disc Golf Course features Pacific Northwest Disc Golf at its finest. Multiple concrete tee locations allow you to pick your desired challenge level at this dedicated disc golf park. The logging theme pay homage to Shelton's roots. Select from the Spring Board, Timber Claw, or Misery Whip layouts. Find amenities such as garbage and porta-potty facilities. Dogs welcome, but please be respectful of other golfers and clean up after your pet.

3700 Shelton Springs Road
Shelton, WA 98584

PARKING: Across the street in the gravel lot.

Enter at the Chainman Statue for the practice basket and Hole 1.

Shelton Springs is made possible by a generous partnership with the City of Shelton. If you feel so inclined, drop a City Council Member a thank you note here.

Shelton Springs Lost & Found information here.

Spring Board Layout

A "spring board" in the logging industry was used to get lumber jacks up higher on the tree to do their cutting.

The shortest layout on Shelton Springs is aligned with a PDGA-RED level course, this layout is perfect for those with 250' drives or those looking to get a quick round in.

PAR 62
5,940'

Timber Claw Layout

Once you got the timber claw's tines around the log, lumber jacks could control it and drag it around the site.

The Timber Claw layout will sink it's teeth into players on this PDGA-WHITE level layout. A perfect challenge for those with 350' power.

PAR 62
7,320'

Misery Whip Layout

The two-man crosscut saw is known to those who've used it, as a "misery whip"! Doesn't that sound fun?

This PDGA-BLUE level layout is the most challenging track that Shelton Springs currently has to offer. Long distance and controlled shots are required to score well.

PAR 62
8,370'

Shelton Springs Holes & Rules - ORIGINAL RED PADS - PAR 60 - 6,120'

HOLE 1 - 240' - PAR 3

HOLE 2 - 260' - PAR 3

HOLE 3 - 645' - PAR 4

HOLE 4 - 300' - PAR 3

HOLE 5 - 550' - PAR 4

HOLE 6 - 205' - PAR 3

HOLE 7 - 270' - PAR 3

  • Asphalt (long) is Out of Bounds.

HOLE 8 - 505' - PAR 4

HOLE 9 - 240' - PAR 3

HOLE 10 - 425' - PAR 4

  • If your disc lands in the hazard area, play it where it lies with a Penalty Stroke.

HOLE 11 - 215' - PAR 3 - "The Island"

  • Your disc is safe if it comes to rest on the island. If your disc lands Out of Bounds, proceed to the Drop Zone with a Penalty Stroke. From there, play Out of Bounds rules as “last cross” with a Penalty Stroke.

HOLE 12 - 540' - PAR 4

HOLE 13 - 260' - PAR 3

HOLE 14 - 510' - PAR 4

HOLE 15 - 225' - PAR 3

HOLE 16 - 260' - PAR 3

HOLE 17 - 275' - PAR 3

HOLE 18 - 520' - PAR 4

  • If your disc lands in the fenced area, do NOT attempt to retrieve it. A MCDG Board Member will collect it and follow the Lost & Found Policy. Play with a Penalty Stroke from the corner of the fence near the gate.

Shelton Springs Holes & Rules - ORIGINAL BLACK PADS - PAR 62 - 7,730'

HOLE 1 - 270' - PAR 3

HOLE 2 - 315' - PAR 3

  • Your disc must pass to the RIGHT of the MANDO arrow. If it doesn't, proceed to the red teepad as the Drop Zone with a Penalty Stroke.

HOLE 3 - 955' - PAR 4

  • You may choose to tee from the Drop Zone with a Penalty Stroke.

  • Asphalt is Out of Bounds.

HOLE 4 - 315' - PAR 3

HOLE 5 - 640' - PAR 4

HOLE 6 - 335' - PAR 3

  • Your disc must pass to the RIGHT of the MANDO arrow. If it doesn't, proceed to the red teepad as the Drop Zone with a Penalty Stroke.

HOLE 7 - 385' - PAR 3

  • Asphalt (long) is Out of Bounds.

HOLE 8 - 575' - PAR 4

HOLE 9 - 295' - PAR 3

HOLE 10 - 495' - PAR 4

  • Your disc must pass to the LEFT of the MANDO arrow. If it doesn't, proceed to the red teepad as the Drop Zone with a Penalty Stroke.

  • If your disc lands in the hazard area, play it where it lies with a Penalty Stroke.

HOLE 11 - 275' - PAR 3 - "The Island"

  • Your disc is safe if it comes to rest on the island. You may choose to layup before the Out of Bounds Log. If your disc lands Out of Bounds, proceed to the Drop Zone with a penalty stroke. From there, play Out of Bounds rules as “last cross” with a Penalty Stroke.

HOLE 12 - 580' - PAR 4

HOLE 13 - 300' - PAR 3

HOLE 14 - 730' - PAR 4

HOLE 15 - 345' - PAR 3

HOLE 16 - 325' - PAR 3

HOLE 17 - 355' - PAR 3

HOLE 18 - 625' - PAR 4

  • If your disc lands in the fenced area, do NOT attempt to retrieve it. A MCDG Board Member will collect it and follow the Lost & Found Policy. Play with a Penalty Stroke from the corner of the fence near the gate.